Grand Tour edition

You know the moment.
But do you know the spot?

You get the story of a famous moment at a famous ground. You mark the pitch where the ball actually was. Points for how close you get, and a multiplier for stringing good guesses together.

How it works
Pick a tour

Ground Tour

One stadium, start to finish
  • Choose a ground, then play its moments
  • Up to 8 rounds, depending on the pool

Grand Tour

Every ground, one run
  • Sampled across the grounds, a different one most rounds
  • The ground is named each round — you still need the spot
Pick a difficulty

Casual

For the neutral in the pub
  • The full story of the moment
  • 4-metre grace circle, gentler curve
  • Streak builds at 12 metres or better

Purist

For the one who taped it off the telly
  • The bare bones, a line or two
  • No penalties — the spot kicks are cut
  • 2-metre grace circle, tight curve
  • Streak builds at 8 metres or better
Clock — optional, works on either difficulty

No clock

Take as long as you like

45 seconds

Read it, think, then mark

20 seconds

Gut instinct only

With the clock on, your pin locks itself when the time runs out. Nothing marked and the round scores nothing.

Where are we going?

Pick one.

Round
1/8
Score
0
Streak
Difficulty
Ground Club · Venue
1966
Competition

The Moment

Clue.

Team attacking this way
Ground
Mark the spot
where the ball was
Tap or click to drop your pin — then drag to fine-tune. Arrow keys nudge, Enter locks it in. No pin
Nudge
Full time
0

The whole run · red ball = real spot · white cross = your pin
All attacking left → right
#YearMomentGroundMissPts
Your scorecard Long-press or right-click the image to save it
Scorecard: Pitch This!, your score and rating
Scorecard as text